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Mages Guild - Advancement chart

Advancement is based purely on your stats & skills, and how well-liked you are by the faction (note: not its members, but the faction itself). You can gain "Faction Reputation" points by doing quests, and (on rare, very specific occasions) you can lose points by betraying your faction's members or screwing up badly enough.

Ranks: Min Favored Attribs Min Highest
Favored Skill
Min All Other
Favored Skills
Faction Reputation Other Requirements
Apprentice 30 0 0 0 -
Associate 30 10 0 5 -
Journeyman 30 20 0 10 -
Evoker 30 30 5 20 -
Conjurer 30 40 10 30 200 gold fee
Magician 30 50 15 45 -
Warlock 30 60 20 60 -
Wizard 30 70 25 80 a Wizard's Staff
Master Wizard 30 80 30 100 -
Arch-Mage 30 90 35 125 -


Back to Mages Guild quests.

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